Next, insert a Folder into Workspace and name it Sounds. Local Progress = Song.TimePosition / Song.TimeLength If Song:IsA("Sound") and Song.IsPlaying = true then RunService.RenderStepped:Connect(function()įor _, Song in pairs(Songs:GetChildren()) do Local PlayerGui = Player:WaitForChild("PlayerGui") Inside the LocalScript, paste the following text in local RunService = game:GetService("RunService") So your Explorer should look something like this: Then insert a LocalScript inside the ProgressBar. Now inside the OverlayFrame, create another frame called ProgressBar and scale it to so it covers the whole of the OverlayFrame. I know this might be getting a bit boring so I’m going to try to make you more awake with this BIG text. You don’t need text for SongName but in NowPlaying, change the text to Now Playing. Name the top one NowPlaying and name the bottom one SongName. You can start to change the colours of it as we go along.
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